Military Madness Seneca. The 6 th map stage level of Military Madness.
In Seneca, he gets a Hunter and you get an Eagle and a Falcon – to start. Later, if you capture the NW factory, you'll get another Eagle. To win, you MUST destroy his Hunter early using baiting and ZOC. I bait him with the southern Charlie, Bison or the Eagle and kill him once he comes in for his attack. He will get one attack, no matter what, but if your piece is well defended, you won't lose it.
Immediately load your north Charlie into the Mule and move towards the un-captured factory. Use your Rabbit and Polar to defend the Mule against his Rabbit and Titan.
For a real slaughter, you can block his Rabbit and still kill his Hunter, which will allow you to capture all three open factories. It requires good counting and cautious placement, but it can be done relatively easily, and allows for a quick (5 turns) win. See the video to watch me play out this strategy.
Seneca is Map 6 in Military Madness. In Military Madness, the term 'map' is also referred to as 'stage' or 'level' or 'screen.' For game play, walkthrough and more tips, tricks and winning strategies in Military Madness visit the Simple Jack Video channel on YouTube. For a list of all the Military Madness maps, screens, stages or levels, read Military Madness Map Stage Screen Names. For a detailed explanation of what each piece in Military Madness does, and doesn't do, including quirks, read Summary of Military Madness Game Pieces and Players. For a complete (and important) explanation of Zone of Control (ZOC) in Military Madness, read Military Madness Explanation of Zone of Control.