Military Madness Milton. The 17 th map stage level of Military Madness.
This is the first Military Madness map stage level in the upper 16 stages of the battles. It is relatively easy, but you must oblige the following rules or he will kill you – fast! His Hawkeye, Seeker and Atlas are all exceptionally powerful in this stage – so do the following for a fun, easy win.
To win Military Madness Milton: 1) keep your Eagle away from both the Seeker and the Hawkeye and 2) move your men out from under the Atlas' range of fire, which is 6, in your first turn – so make sure to position your men at least 7 spaces from the Atlas. Remember, the Hawkeye shoots from 5 spaces away. Be patient.
You can easily kill all the computer's men, or you can simply capture the factory, like I did in the video.
As always, draw him in and kill him using the power of ZOC and the terrain effects.
Milton is Map 17 in Military Madness. In Military Madness, the term 'map' is also referred to as 'stage' or 'level' or 'screen.' For game play, walkthrough and more tips, tricks and winning strategies in Military Madness visit the Simple Jack Video channel on YouTube. For a list of all the Military Madness maps, screens, stages or levels, read Military Madness Map Stage Screen Names. For a detailed explanation of what each piece in Military Madness does, and doesn't do, including quirks, read Summary of Military Madness Game Pieces and Players. For a complete (and important) explanation of Zone of Control (ZOC) in Military Madness, read Military Madness Explanation of Zone of Control.